basic
var delay = 0.2;
thisComp.layer("LEADER").transform.position.valueAtTime(time - delay);

trail
var delay = 0.2;
thisComp.layer("LEADER").transform.position.valueAtTime(time - delay);

var delay = 0.4;
thisComp.layer("LEADER").transform.position.valueAtTime(time - delay);

var delay = 0.6;
thisComp.layer("LEADER").transform.position.valueAtTime(time - delay);

var delay = 0.8;
thisComp.layer("LEADER").transform.position.valueAtTime(time - delay);

cards
var src = thisComp.layer("LEADER");
var delay = 0.2;
var p = src.transform.position;
value + p.valueAtTime(time - delay) - p.valueAtTime(0);

var src = thisComp.layer("LEADER");
var delay = 0.4;
var p = src.transform.position;
value + p.valueAtTime(time - delay) - p.valueAtTime(0);

compare0
var delay = 0.1;
thisComp.layer("LEADER_0").transform.position.valueAtTime(time - delay);

compare1
var delay = 0.3;
thisComp.layer("LEADER_1").transform.position.valueAtTime(time - delay);

compare2
var delay = 0.6;
thisComp.layer("LEADER_2").transform.position.valueAtTime(time - delay);